Drimva

1X Technologies

Materials Scientist, Polymers

$200K–$248K

San Carlos, CA · On-site · Full-time · Posted Aug 11, 2026

Experience
3+ years required; preferred alternative: MS of similar background with 5+ years of relevant industry experience.
Education
MS in chemistry, polymer science/engineering, chemical engineering, materials science, or a closely related field.

About the job

Leads polymer R&D for humanoid-robot tendons, coatings, and load-bearing composites, taking materials from development and testing into production.

What you'll do

  • Develop and evaluate tendon materials, polymer coatings, and jackets for strength, fatigue life, adhesion, wear, friction, and durability.
  • Set up and operate polymer processing equipment; characterize materials, investigate failures, and use results to guide design and process decisions.
  • Establish lab procedures, test methods, and documentation for manufacturing readiness, supplier transfer, and IP development.

What they ask for

  • MS in chemistry, polymer science/engineering, chemical engineering, materials science, or a closely related field.
  • 3+ years of hands-on R&D developing high-performance polymers, polymer coatings, fibers, or polymer composites.
  • Working knowledge of polymer physics and experience with polymer synthesis/formulation and polymer processing or coating equipment.
  • Experience with DMA, DSC, TGA, FTIR, rheology, mechanical testing including creep and fatigue, and DOE/statistical analysis.

Nice to have

  • PhD in a related field, or an MS of similar background with 5+ years of relevant industry experience.
  • Experience with high-performance fibers and ropes, processing-line development, coatings or surface treatments, manufacturing scale-up, suppliers, or patents.

Pay

$200,000 – $248,000 USD base salary

Tools

twin-screw extrusion, compression molding, fiber spinning and drawing, DMA, DSC, TGA, FTIR, rheology

Model-written summary · the original posting is authoritative

First seen Oct 10, 2026 · Last verified Nov 5, 2026 (UTC)