42dot
3D Application Engineer (Automotive 3D Visualization)
$172K–$238K
Sunnyvale, United States · Full-time · Posted May 29, 2026
About the job
Leads development of real-time 3D vehicle HMI and digital-cockpit visualizations, from engine architecture to implementation and embedded optimization.
What you'll do
- Develop core frameworks and vehicle HMI using Unreal Engine, Unity3D, or a custom 3D rendering system.
- Integrate vehicle sensor data with 3D scene graphs for low-latency visualization.
- Optimize performance for automotive SoCs and build plugins and automated asset-deployment pipelines.
What they ask for
- Hands-on expertise with Unreal Engine or Unity, including the relevant languages and engine systems specified for that engine.
- Strong understanding of modern rendering, including PBR, lighting, and post-processing for mobile or embedded targets.
- Expert-level C++ proficiency and familiarity with Kotlin or Swift for platform integration.
- Strong 3D mathematics foundation, including vectors, quaternions, and matrices.
Nice to have
- Experience deploying Unity or Unreal HMI on Android Automotive OS or specialized Linux; familiarity with Cuttlefish emulator testing.
- Knowledge of functional safety standards and their impact on real-time in-vehicle graphics.
Pay
$172,000 - $237,800 (base salary)
Tools
Unreal Engine, C++, Blueprints, HLSL, Unity3D, C#, HDRP, Kotlin
Model-written summary · the original posting is authoritative