Drimva

42dot

3D Application Engineer

$172K–$238K

Sunnyvale, United States · Full-time · Posted May 20, 2026

About the job

Develop and optimize real-time 3D in-vehicle infotainment and driver-assistance visualizations for a next-generation digital cockpit.

What you'll do

  • Build core frameworks for real-time 3D vehicle clusters and HMIs using Unreal Engine, Unity3D, or a custom rendering system.
  • Integrate vehicle sensor data with 3D scenes for low-latency visualization.
  • Optimize graphics for automotive SoCs and develop engine plugins and automated asset deployment pipelines.

What they ask for

  • Hands-on engine expertise in Unreal (C++, Blueprints, UObject system, HLSL) or Unity (C#, HDRP, custom package development).
  • Strong understanding of modern rendering, including PBR, lighting, and post-processing for mobile or embedded targets.
  • Expert-level C++ proficiency and familiarity with Kotlin or Swift for platform integration.
  • Strong 3D mathematics foundation, including vectors, quaternions, and matrices.

Nice to have

  • Experience deploying Unity or Unreal HMI on Android Automotive OS (AAOS) or specialized Linux distributions.
  • Familiarity with Cuttlefish or other emulator-based testing, or knowledge of functional safety standards.

Pay

$172,000 to $ 237,800 (base salary or total pay not stated)

Tools

Unreal Engine, C++, Blueprints, HLSL, Unity3D, C#, HDRP, Kotlin

Model-written summary · the original posting is authoritative

First seen Oct 29, 2026 · Last verified Nov 4, 2026 (UTC)