Anduril
Game Development Engineer
$166K–$220K
Costa Mesa, California, United States · Full-time · Posted Jul 20, 2026
- Experience
- 5+ years of professional software engineering experience.
- Visa sponsorship
- Must be a U.S. Person due to required access to U.S. export-controlled information or facilities.
About the job
Builds high-performance desktop and augmented-reality wargaming and simulation software, including interfaces and systems that connect synthetic exercises with operational battlespace data.
What you'll do
- Design, develop, and ship software that scales wargaming and simulation capabilities.
- Build desktop and AR interfaces to visualize battlespace data and run across varied hardware.
- Diagnose defects across clients, backends, and networking layers; collaborate with stakeholders to scope and deliver solutions.
What they ask for
- Strong proficiency in modern C++ and foundational knowledge of software architecture and engineering principles.
- Production feature-shipping experience in video games, real-time simulation, or 3D visualization systems.
- Strong foundation in 3D mathematics, including linear algebra, vector math, and coordinate transformations.
- Must be a U.S. Person due to access to export-controlled information or facilities.
Nice to have
- Shipped an AAA game title or commercial simulation product; experience with console platforms or constrained mobile/embedded hardware.
- Experience with game engines, networked multiplayer or distributed systems, AR/VR/OpenXR, Linux, or cross-platform build systems; ability to obtain and hold a U.S. Top Secret clearance.
Pay
$166,000 — $220,000 USD (base salary)
Tools
C++, AR, OpenXR, Linux
AI focus
Works on wargaming and simulation software within an AI-powered command-and-control ecosystem; no specific AI development duties are stated.
Model-written summary · the original posting is authoritative