Drimva

Anduril

Game Development Engineer

$166K–$220K

Costa Mesa, California, United States · Full-time · Posted Jul 20, 2026

Experience
5+ years of professional software engineering experience.
Visa sponsorship
Must be a U.S. Person due to required access to U.S. export-controlled information or facilities.

About the job

Builds high-performance desktop and augmented-reality wargaming and simulation software, including interfaces and systems that connect synthetic exercises with operational battlespace data.

What you'll do

  • Design, develop, and ship software that scales wargaming and simulation capabilities.
  • Build desktop and AR interfaces to visualize battlespace data and run across varied hardware.
  • Diagnose defects across clients, backends, and networking layers; collaborate with stakeholders to scope and deliver solutions.

What they ask for

  • Strong proficiency in modern C++ and foundational knowledge of software architecture and engineering principles.
  • Production feature-shipping experience in video games, real-time simulation, or 3D visualization systems.
  • Strong foundation in 3D mathematics, including linear algebra, vector math, and coordinate transformations.
  • Must be a U.S. Person due to access to export-controlled information or facilities.

Nice to have

  • Shipped an AAA game title or commercial simulation product; experience with console platforms or constrained mobile/embedded hardware.
  • Experience with game engines, networked multiplayer or distributed systems, AR/VR/OpenXR, Linux, or cross-platform build systems; ability to obtain and hold a U.S. Top Secret clearance.

Pay

$166,000 — $220,000 USD (base salary)

Tools

C++, AR, OpenXR, Linux

AI focus

Works on wargaming and simulation software within an AI-powered command-and-control ecosystem; no specific AI development duties are stated.

Model-written summary · the original posting is authoritative

First seen Oct 10, 2026 · Last verified Nov 5, 2026 (UTC)