Drimva

Anduril

Senior Orbital Software Engineer, Space

$191K–$254K

Costa Mesa, California, United States · Senior · Full-time · Posted Sep 12, 2025

Experience
Ideally 8+ years of professional experience working with Rust or C++; spacecraft software and spacecraft operations experience required, with no duration specified.
Education
No specific degree required; strong engineering background, ideally in Computer Science, Software Engineering, Mathematics, or Physics.

About the job

Owns the architecture, development, and deployment of autonomous on-orbit software and mission-management systems, leading technical work and integration across customer programs and internal research initiatives.

What you'll do

  • Lead development and deployment of spacecraft autonomy algorithms and core flight software; define interfaces to payloads, spacecraft buses, and satellite networks.
  • Guide and mentor engineers, and lead integration, testing, debugging, and resolution of critical system issues.
  • Translate operator needs and internal research into customer capabilities, coordinating across teams and legacy and next-generation systems.

What they ask for

  • Experience with spacecraft software systems and spacecraft operations.
  • Ability to obtain and maintain an active U.S. Secret security clearance.
  • Strong engineering background; fields ideally include Computer Science, Software Engineering, Mathematics, or Physics.
  • Professional experience with Rust or C++ (ideally 8+ years).

Nice to have

  • Professional exposure to Python and Go.
  • Experience with satellite mission autonomy, including fault isolation and recovery systems.

Pay

$191,000 — $254,000 USD (base salary)

Tools

Rust, C++, Python, Go, Linux, ARM/RISC-V, OMS/UCI, FPGA

AI focus

Develop mission autonomy software for on-orbit spacecraft operations and mission management; the team builds AI-powered space capabilities for Space Domain Awareness, Space Control, and Command and Control.

Model-written summary · the original posting is authoritative

First seen Oct 10, 2026 · Last verified Nov 5, 2026 (UTC)