Apple
Character Behavior Developer- Generative AI Experiences SW
$145K–$264K
Cupertino, California · Full-time · Posted Sep 30, 2026
About the job
Designs and tunes interactive character behavior, combining animation, expression, speech, and timing to create responsive, believable experiences.
What you'll do
- Author and tune complete character interactions, shaping responses to contextual input.
- Collaborate with animators and engineers on interaction animation and behavior-tool design.
- Explore emerging techniques for interactive character behavior.
What they ask for
- Experience authoring and tuning NPC or companion behaviors using behavior trees, state machines, utility systems, or visual scripting.
- Working knowledge of interactive animation, including idles, reactions, look-ats, and additive layers.
- Experience with real-time game engines such as Unity or Unreal.
- Understand technical constraints in real-time environments and collaborate across disciplines.
Nice to have
- Background in animation, acting, physical comedy, or improvisation.
- Familiarity with conversational systems, including latency and failure modes.
Pay
$144,600 to $263,800 USD base salary
Tools
behavior trees, state machines, utility systems, visual scripting, Unity, Unreal
AI focus
Explores emerging techniques for interactive character behavior in generative AI experiences; the posting does not specify particular AI methods or systems.
Model-written summary · the original posting is authoritative