Drimva

Apple

Darwin Runtime Engineer, Core OS

$150K–$278K

Cupertino, California · Full-time · Posted Oct 26, 2026

Experience
6+ years of experience with UNIX-like systems.
Education
BS or MS in Computer Science or equivalent degree.

About the job

Develops and evolves low-level Darwin Runtime libraries and APIs that support Apple operating systems, with a focus on performance, memory management, and system reliability.

What you'll do

  • Design, implement, and maintain features and APIs for runtime technologies such as GCD, XPC, pthread, and malloc.
  • Optimize runtime performance, code generation, and memory use; diagnose and resolve issues across system layers.
  • Participate in the software development lifecycle, including design, implementation, testing, and debugging, and collaborate across teams.

What they ask for

  • Fluency in C.
  • 6+ years of experience with UNIX-like systems.
  • System design and architecture skills, plus a strong understanding of operating system fundamentals including threading, synchronization, IPC, scheduling, and virtual memory.
  • BS or MS in Computer Science or equivalent degree.

Nice to have

  • Knowledge of operating system implementation, hardware architecture, and assembly programming; knowledge of Swift or Objective-C.
  • Experience with lldb or gdb; experience using Gen AI tools for software development; interface or API design skills.

Pay

$150,400 to $277,600 USD base salary

Tools

C, Grand Central Dispatch (GCD), XPC, pthread, malloc, Swift, Objective-C, lldb

AI focus

Experience using Gen AI tools for software development is preferred; no other AI work is stated.

Model-written summary · the original posting is authoritative

First seen Oct 27, 2026 · Last verified Nov 4, 2026 (UTC)