Apple
Design Human Factors Researcher, Apple Design Team
$185K–$325K
Cupertino, California · Full-time · Posted Oct 29, 2026
- Experience
- 10+ years of relevant industry experience in lieu of a degree.
- Education
- BS/BA in Human Factors, Ergonomics, HCI, Biomechanics, Cognitive Psychology, or a related field; Master’s or PhD preferred. In lieu of a degree, 10+ years of relevant industry experience.
About the job
Plans and leads human factors research for hardware programs, translating user and ergonomic data into insights that inform and validate physical product designs.
What you'll do
- Plan, conduct, and analyze generative and evaluative studies, including prototype testing, anthropometric measurements, and usability evaluations.
- Advocate for user needs, ergonomics, and accessibility; present findings using visuals, experimental data, and statistical analysis.
- Coordinate research across Industrial Design, Product Design Engineering, Human Interface, and other teams.
What they ask for
- Experience planning, conducting, and analyzing qualitative and quantitative human factors research.
- Ability to communicate complex research data and insights through clear visuals and concise summaries.
- Hands-on experience with physical human data collection methods, such as motion capture, anthropometry, pressure mapping, or biomechanical testing.
- Experience evaluating user interactions with physical hardware or wearable products.
Nice to have
- Strong appreciation for physical design, aesthetics, and hardware details.
- Experience presenting technical findings to cross-functional partners and working with industrial designers and engineers in a hands-on studio environment.
Pay
USD $184,700 to USD $324,800 base salary
Model-written summary · the original posting is authoritative