Apple
Display Engineer
$129K–$225K
San Francisco Bay Area, California · Full-time · Posted Aug 13, 2026
- Experience
- 3+ years; display hardware development, validation, or research in a related field, such as optics or photonics.
About the job
Develop and validate display hardware and technologies for Apple products, from system architecture and modeling through implementation and performance optimization.
What you'll do
- Define optical and module architecture, performance requirements, and validation plans; analyze experimental and build data.
- Lead failure analysis and corrective actions, communicate solution tradeoffs and risks, and drive implementation with cross-functional teams.
- Research and evaluate new display technologies and approaches to improve display performance.
What they ask for
- 3+ years of experience in display hardware development, validation, or related research, such as optics or photonics.
- Expertise in 1–2 of these areas: optics, physics, electrical engineering, optical components, image processing, machine learning, or computer science.
- Able to travel overseas.
Nice to have
- Strong understanding of display technologies and fundamentals; experience in high-volume consumer electronics production or display systems.
- Proficiency with statistic tools (JMP etc), programming languages (MATLAB, Mathematica etc), and optical simulators (LightTools etc).
Pay
$129,300 and $225,300 (base salary)
Tools
TFT, LED, OLED, JMP, MATLAB, Mathematica, LightTools
Model-written summary · the original posting is authoritative