Apple
Display Image Processing Algorithms Engineer, Platform Architecture
$205K–$325K
Cupertino, California +1 · Full-time · Posted Nov 17, 2025
- Location
- Cupertino, California
San Diego, California - Experience
- The preferred qualification specifies 20+ years of relevant experience; no minimum years are stated.
- Education
- Bachelor’s degree; preferred: MS/PhD in Electrical Engineering, Computer Science, or Color Science.
About the job
Develops color, tone, image, video, and display-processing algorithms and architectures for Apple products, collaborating with hardware, software, and display teams to bring features into products.
What you'll do
- Develop and evaluate image, video, color/tone, and display-processing algorithms; conduct subjective and objective quality evaluations and build assessment tools.
- Map algorithms to software and hardware architectures, evaluate quality, power, performance, area, and compute tradeoffs, and generate validation test vectors.
- Prototype algorithms and collaborate with architecture, silicon design and verification, display engineering, and software teams.
What they ask for
- Bachelor’s degree.
- Experience with color, tone, image, and/or video processing algorithms and prototyping them in Matlab/Python/C/C++.
Nice to have
- MS/PhD in Electrical Engineering, Computer Science, or Color Science and 20+ years of relevant experience.
- Knowledge of digital signal processing, color theory, tone management, visual perception, and hardware/software implications.
Pay
$205,400 and $308,500 (base salary); $216,200 and $324,800 (base salary)
Tools
Matlab, Python, C, C++
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