Drimva

Apple

Display Image Processing Algorithms Engineer, Platform Architecture

$205K–$325K

Cupertino, California +1 · Full-time · Posted Nov 17, 2025

Location
Cupertino, California
San Diego, California
Experience
The preferred qualification specifies 20+ years of relevant experience; no minimum years are stated.
Education
Bachelor’s degree; preferred: MS/PhD in Electrical Engineering, Computer Science, or Color Science.

About the job

Develops color, tone, image, video, and display-processing algorithms and architectures for Apple products, collaborating with hardware, software, and display teams to bring features into products.

What you'll do

  • Develop and evaluate image, video, color/tone, and display-processing algorithms; conduct subjective and objective quality evaluations and build assessment tools.
  • Map algorithms to software and hardware architectures, evaluate quality, power, performance, area, and compute tradeoffs, and generate validation test vectors.
  • Prototype algorithms and collaborate with architecture, silicon design and verification, display engineering, and software teams.

What they ask for

  • Bachelor’s degree.
  • Experience with color, tone, image, and/or video processing algorithms and prototyping them in Matlab/Python/C/C++.

Nice to have

  • MS/PhD in Electrical Engineering, Computer Science, or Color Science and 20+ years of relevant experience.
  • Knowledge of digital signal processing, color theory, tone management, visual perception, and hardware/software implications.

Pay

$205,400 and $308,500 (base salary); $216,200 and $324,800 (base salary)

Tools

Matlab, Python, C, C++

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 4, 2026 (UTC)