Apple
Embedded Software Engineer, Audio & Media Technologies
$150K–$278K
Cupertino, California · Full-time · Posted Oct 3, 2025
- Education
- BS in computer science or engineering (or equivalent experience).
About the job
Designs, develops, debugs, and maintains audio drivers and tools for Apple products, including bringing up drivers on new platforms and peripherals.
What you'll do
- Design, develop, and debug audio drivers and tools; maintain existing drivers.
- Bring up drivers for new platforms and audio peripherals, and support debugging, testing, and commercialization.
- Participate in audio hardware design reviews and create and maintain engineering documents.
What they ask for
- Software development, device bringup, debugging, and testing experience.
- Experience with kernel-level programming, device drivers, and/or firmware development.
- Experience with bug triaging, regression testing, and commercialization support; good understanding of computer architecture.
- Excellent programming skills and knowledge of C++, C, or Objective-C.
Nice to have
- Audio-domain knowledge of ADC/DAC, amplifiers, and I2S/TDM/SPI/SoundWire interfaces.
- Experience defining and updating team testing, processes, and procedures; understanding of multi-core embedded hardware systems and RTOS.
Pay
$150,400 and $277,600 (base salary range)
Tools
C++, C, Objective-C, ADC/DAC, I2S, TDM, SPI, SoundWire
Model-written summary · the original posting is authoritative