Apple
Engineering Manager - Simulation Content
$206K–$356K
Cupertino, California · Manager · Full-time · Posted Oct 1, 2026
- Experience
- 7+ years developing software and content as an engineer or technical artist.
About the job
Leads a team producing 3D content and simulation-derived datasets for customers, combining traditional methods with generative AI while contributing directly to tools and content.
What you'll do
- Manage and develop engineers and artists; hire and grow team talent.
- Set and deliver the roadmap for datasets, collaborating with cross-functional teams on planning and delivery.
- Contribute to architecture, design, tools, features, and content generation, including generative AI approaches.
What they ask for
- 7+ years developing software and content as an engineer or technical artist.
- Strong software engineering background and experience as a software engineering team manager.
- Experience with 3D content production, such as video games, film, or visual effects.
- Experience with contemporary generative AI for coding and 3D data generation.
Nice to have
- Experience with USD format and APIs.
- Experience with contemporary simulation systems (Omniverse, IssacSim, Gazebo).
Pay
$206,200 and $356,400 USD base salary
Tools
USD, Omniverse, IssacSim, Gazebo
AI focus
Uses traditional and generative AI techniques for simulation-focused AI/ML projects, including coding and 3D data generation; incorporates generative AI into tools, architecture, and content production.
Model-written summary · the original posting is authoritative