Apple
Engineering Program Manager - Graphics, Gaming and Machine Learning
$145K–$264K
Cupertino, California · Manager · Full-time · Posted Sep 28, 2026
- Experience
- 5+ years of program management experience in software, hardware, or systems engineering environments.
- Education
- BS/MS (EE/CS/CE), or a related technical field.
About the job
Manages GPU and Display software engineering programs across Apple products, coordinating teams and driving feature delivery from early hardware development through launch.
What you'll do
- Define and track software deliverables and drive GPU and Display features through the product development lifecycle.
- Manage program plans, investigations, escalations, and technical risks; coordinate cross-functional teams.
- Maintain multi-year product and feature roadmaps and improve program management processes.
What they ask for
- BS/MS in EE, CS, CE, or a related technical field.
- 5+ years of program management experience in software, hardware, or systems engineering environments.
- Strong technical acumen and ability to align teams on architecture, milestones, and execution plans.
- Exceptional communication, collaboration, and leadership skills.
Nice to have
- Background in CPU, GPU, graphics hardware, graphics APIs such as Metal, or Display technologies.
- Experience introducing hardware into manufacturing or high-volume production.
Pay
USD $144,600 to $263,800 base salary
Tools
GPU, Display, CPU, Metal, HDR
Model-written summary · the original posting is authoritative