Apple
Experience Prototyper – Software
$185K–$325K
Cupertino, California · Full-time · Posted Sep 24, 2026
- Experience
- 5+ years of experience.
- Education
- Bachelor’s or master’s degree in computer science/computer engineering, or equivalent career experience.
About the job
Build and communicate interactive software prototypes that explore new product experiences and inform Apple’s hardware and software design decisions.
What you'll do
- Architect, develop, and iterate prototypes to explore and validate new product design opportunities.
- Build interactive interfaces and modify UI frameworks or core OS components to support prototype hardware.
- Collaborate with engineers and designers, document prototypes, and present findings to different audiences.
What they ask for
- 5+ years of native UI development experience for iOS, macOS, or similar platforms using Swift, C, Objective-C, or C++.
- Bachelor’s or master’s degree in computer science or computer engineering, or equivalent career experience.
- Fluency with interaction design methods, including concept sketching or diagramming, problem framing, and visual storytelling.
- Ability to learn new technologies, tools, and domains quickly and adapt as project needs evolve.
Nice to have
- Familiarity with hardware sensors, digital signal processing, gesture detection, or firmware development.
- Experience with graphical animation, motion design, GPU shader programming, or generative AI workflows.
Pay
$184,700 to $324,800 USD base salary
Tools
Swift, C, Objective-C, C++, iOS, macOS
AI focus
Familiarity with generative AI workflows is preferred; no other AI work is specified.
Model-written summary · the original posting is authoritative