Drimva

Apple

Full Stack Engineer, Graphics, Games, and ML

$129K–$225K

Cupertino, California · Full-time · Posted Sep 1, 2026

Experience
3 years of relevant work experience; 4 years in the listed fields or equivalent experience.
Education
4 years in Computer Science, Compute Engineering, Software Development, or equivalent experience.

About the job

Builds and improves build-and-test infrastructure that helps Apple’s macOS and iOS engineering teams work more efficiently.

What you'll do

  • Identify developer workflow bottlenecks and align priorities with engineering stakeholders.
  • Design, prototype, and deploy improvements to build and test systems.
  • Handle internal user feedback, document systems, and respond to production incidents.

What they ask for

  • Strong Python proficiency.
  • Experience with gRPC and REST.
  • Experience working in a highly cross-functional environment.
  • 4 years in Computer Science, Compute Engineering, Software Development, or equivalent experience.

Nice to have

  • Strong Typescript proficiency; Golang experience.
  • React or other frontend frameworks, Kubernetes, and infrastructure-as-code tools such as Pulumi, Kustomize, and Terraform.

Pay

$129,300 to $225,300 USD base salary

Tools

Python, gRPC, REST, Typescript, Golang, React, Kubernetes, Pulumi

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 5, 2026 (UTC)