Apple
GPU Design Engineer – Memory Hierarchy
$185K–$325K
Santa Clara, California · Full-time · Posted Apr 13, 2026
- Experience
- 10+ years of relevant experience.
- Education
- Minimum of BS degree.
About the job
Designs and optimizes GPU memory-hierarchy microarchitecture for Apple’s next-generation processors by analyzing workloads, evaluating design ideas, and identifying performance opportunities.
What you'll do
- Specify new GPU microarchitecture and optimize existing designs.
- Analyze workloads across current and new product categories to find bottlenecks and opportunities.
- Collaborate with modelers and the GPU microarchitecture team to assess ideas and improve team processes.
What they ask for
- Experience with CPU or GPU architecture and microarchitecture concepts.
- Experience in at least one of: cache, memory subsystem, on-chip interconnect network, data compression, or GPU pipeline.
- Minimum of a BS degree and 10+ years of relevant experience.
Nice to have
- Knowledge of C/C++; scripting experience with Perl, Python, or Ruby.
- Proficiency in high-performance, low-power design; Verilog/System Verilog and HDL; or hands-on RTL or architectural modeling experience.
Pay
$184,700 to $324,800 USD base salary
Tools
C/C++, Perl, Python, Ruby, Verilog/System Verilog, HDL, RTL
Model-written summary · the original posting is authoritative