Drimva

Apple

GPU Design Engineer – Memory Hierarchy

$185K–$325K

Santa Clara, California · Full-time · Posted Apr 13, 2026

Experience
10+ years of relevant experience.
Education
Minimum of BS degree.

About the job

Designs and optimizes GPU memory-hierarchy microarchitecture for Apple’s next-generation processors by analyzing workloads, evaluating design ideas, and identifying performance opportunities.

What you'll do

  • Specify new GPU microarchitecture and optimize existing designs.
  • Analyze workloads across current and new product categories to find bottlenecks and opportunities.
  • Collaborate with modelers and the GPU microarchitecture team to assess ideas and improve team processes.

What they ask for

  • Experience with CPU or GPU architecture and microarchitecture concepts.
  • Experience in at least one of: cache, memory subsystem, on-chip interconnect network, data compression, or GPU pipeline.
  • Minimum of a BS degree and 10+ years of relevant experience.

Nice to have

  • Knowledge of C/C++; scripting experience with Perl, Python, or Ruby.
  • Proficiency in high-performance, low-power design; Verilog/System Verilog and HDL; or hands-on RTL or architectural modeling experience.

Pay

$184,700 to $324,800 USD base salary

Tools

C/C++, Perl, Python, Ruby, Verilog/System Verilog, HDL, RTL

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 5, 2026 (UTC)