Drimva

Apple

GPU Design Verification Engineer

Orlando, Florida · Full-time · Posted Feb 13, 2026

Education
BS required.

About the job

Verify Apple GPU RTL designs before silicon, and support top-level and post-silicon validation to ensure successful system integration.

What you'll do

  • Develop test benches, constrained-random stimulus, and checking components such as reference models, scoreboards, and assertions.
  • Run simulations, debug hardware and software issues, and perform coverage analysis.
  • Participate in design and verification-code reviews, and assist with test planning.

What they ask for

  • Experience or coursework in computer architecture.
  • Experience or coursework in digital design or verification.
  • Experience or coursework with object-oriented programming languages.
  • Experience or coursework using HDL simulators and waveform viewers.

Nice to have

  • Experience or coursework in memory systems; validation environments using constrained-random and coverage-driven stimulus; or UVM test-bench components.
  • Familiarity with scripting languages, SystemVerilog assertions, formal verification, or GPU APIs and architecture (OpenGL, Vulkan, Metal).

Tools

Verilog, SystemVerilog, UVM, OpenGL, Vulkan, Metal, Perl, Python

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 4, 2026 (UTC)