Apple
GPU Design Verification Engineer
Orlando, Florida · Full-time · Posted Feb 13, 2026
- Education
- BS required.
About the job
Verify Apple GPU RTL designs before silicon, and support top-level and post-silicon validation to ensure successful system integration.
What you'll do
- Develop test benches, constrained-random stimulus, and checking components such as reference models, scoreboards, and assertions.
- Run simulations, debug hardware and software issues, and perform coverage analysis.
- Participate in design and verification-code reviews, and assist with test planning.
What they ask for
- Experience or coursework in computer architecture.
- Experience or coursework in digital design or verification.
- Experience or coursework with object-oriented programming languages.
- Experience or coursework using HDL simulators and waveform viewers.
Nice to have
- Experience or coursework in memory systems; validation environments using constrained-random and coverage-driven stimulus; or UVM test-bench components.
- Familiarity with scripting languages, SystemVerilog assertions, formal verification, or GPU APIs and architecture (OpenGL, Vulkan, Metal).
Tools
Verilog, SystemVerilog, UVM, OpenGL, Vulkan, Metal, Perl, Python
Model-written summary · the original posting is authoritative