Drimva

Apple

GPU Image Processing Framework Software Engineer

$150K–$278K

Cupertino, California · Full-time · Posted Jul 27, 2026

Experience
No specific number of years stated; experience or coursework is accepted for performance programming, systems programming, and image-processing programming.
Education
Bachelor's Degree in Computer Science or related discipline, or equivalent experience.

About the job

Develop and optimize GPU-based image processing technologies and computational photography capabilities for Apple’s mobile and desktop platforms.

What you'll do

  • Develop algorithms for future computational photography initiatives.
  • Analyze image-processing pipelines to identify bottlenecks and performance improvements.
  • Design and extend efficient processing pipelines and implement optimized code paths.

What they ask for

  • Proficiency in GPU programming.
  • Proficiency in C/C++ programming.
  • Experience or coursework in performance programming, systems programming, and image-processing programming.
  • Good interpersonal skills and ability to work effectively in cross-functional teams.

Nice to have

  • Experience with UNIX/Linux; OS X/Darwin experience is a plus.
  • Familiarity with raw image processing, demosaicking, image manipulation, color spaces, pixel representations, or dynamic range.

Pay

$150,400 and $277,600 (base salary range)

Tools

GPU, C/C++, UNIX/Linux, OS X/Darwin

AI focus

Integrate machine learning into GPU-based image-processing technologies.

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 4, 2026 (UTC)