Drimva

Apple

GPU ML Engineer

$150K–$278K

Cupertino, California · Full-time · Posted Jul 22, 2026

Experience
2+ years.
Education
Technical BS/MS degree or equivalent experience.

About the job

Develop and optimize GPU compute kernels and APIs that accelerate machine-learning and other compute workloads across Apple products and hardware.

What you'll do

  • Develop optimized GPU compute kernels for machine learning, image processing, linear algebra, and computer vision; define and implement Metal Performance Shaders APIs.
  • Analyze and optimize compiler and kernel performance across hardware families, and tune GPU-accelerated compute across products.
  • Collaborate with platform architecture and hardware teams on GPU compute roadmaps and performance analysis of future silicon.

What they ask for

  • Technical BS/MS degree or equivalent experience.
  • 2+ years of experience.
  • Experience developing, maintaining, and optimizing GPU compute kernel frameworks.
  • Experience with system-level programming, computer architecture, and high-performance parallel or GPU programming.

Nice to have

  • Good understanding of machine-learning fundamentals.
  • Background in mathematics, including linear algebra and numerical methods.

Pay

$150,400 and $277,600 (base salary)

Tools

Metal Performance Shaders

AI focus

Accelerate machine-learning networks on Apple Silicon through GPU kernels and performance optimization.

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 4, 2026 (UTC)