Drimva

Apple

GPU Performance Engineer, Platform Architecture

$135K–$225K

Austin, Texas +3 · Full-time · Posted Apr 25, 2026

Location
Austin, Texas
Cambridge, Massachusetts
Cupertino, California
San Diego, California
Experience
No minimum years stated; preferred: 3+ years modeling GPUs, CPUs, or similar.
Education
Bachelor’s degree; preferred: MS or PhD degree in related field.

About the job

Develop and maintain high-performance GPU models and simulators to evaluate, tune, and shape future Apple GPU architectures.

What you'll do

  • Code, debug, validate, and improve functional and performance models of next-generation GPUs; correlate results with other models and RTL.
  • Run performance experiments, analyze model-generated data, and propose architectural changes with architecture, design, compiler, and software teams.
  • Implement and assess hardware features including machine learning for AI, ray tracing, and mesh shading.

What they ask for

  • Bachelor’s degree
  • Experience writing and debugging C++ code
  • Experience with scripting languages such as Python or Ruby

Nice to have

  • 3+ years of experience modeling GPUs, CPUs, or similar
  • MS or PhD degree in related field; GPU/CPU architecture knowledge and experience with model correlation, data analysis, or graphics/ML applications are also preferred.

Pay

$142,300 and $214,300 (USD, base pay); $150,400 and $225,300 (USD, base pay); $134,700 and $203,000 (USD, base pay)

Tools

C++, Python, Ruby, Tableau, pandas, Excel, matplotlib, RTL

AI focus

Implement and evaluate GPU hardware features such as machine learning for AI; assess cutting-edge machine learning applications and benchmarks.

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 4, 2026 (UTC)