Apple
GPU Performance Modeling Driver Engineer
$135K–$225K
Austin, Texas +3 · Full-time · Posted Apr 25, 2026
- Location
- Austin, Texas
Cambridge, Massachusetts
Cupertino, California
San Diego, California - Experience
- 3+ years of relevant experience preferred; no minimum years stated.
- Education
- Bachelor's degree
About the job
Develop and maintain GPU simulator and driver software to model, evaluate, and tune future Apple GPU architectures and their graphics and compute features.
What you'll do
- Create and maintain C++ software modeling the GPU software stack, including implementing Metal APIs and a custom driver stack.
- Implement functional and performance aspects of graphics and compute APIs in GPU models.
- Collaborate on hardware and software feature evaluation by running performance experiments and analyzing results.
What they ask for
- Bachelor's degree
- Software skills and proficiency developing in C++
- GPU driver implementation related experience
- Familiarity with one or more of Metal, DirectX, Vulkan, or OpenGL
Nice to have
- MS or PhD degree
- Familiarity with GPU performance models and ISS simulators
Pay
USD $142,300 to $214,300 base salary; USD $150,400 to $225,300 base salary; USD $134,700 to $203,000 base salary
Tools
C++, Metal, DirectX, Vulkan, OpenGL, ISS simulators
Model-written summary · the original posting is authoritative