Apple
GPU Performance Modeling Engineer
$142K–$263K
San Diego, California · Full-time · Posted Apr 15, 2026
- Experience
- Minimum 3 years of relevant industry experience.
- Education
- BS
About the job
Develop cycle-approximate GPU performance models, analyze results, and help improve GPU architecture and performance during hardware bring-up.
What you'll do
- Develop C/C++ performance models in collaboration with architects and designers.
- Analyze performance results and propose architectural or micro-architectural changes.
- Support the hardware team during model and design performance bring-up.
What they ask for
- BS degree.
- Background in GPU, CPU, or SIMD architectures.
- Excellent C/C++ programming skills.
- Experience in hardware performance modeling, analysis, and debug.
Nice to have
- Experience modeling GPU schedulers, execution units, texture/pixel units, or caches; experience with GPU APIs.
- Expertise in CPU/GPU areas such as core/shader micro-architecture, texture pipeline, caching, or memory subsystem design; scripting, Verilog/VHDL, or design verification experience.
Pay
$142,300 to $263,300 USD base salary
Tools
C/C++, OpenGL, OpenCL, DirectX, Metal, Verilog/VHDL
Model-written summary · the original posting is authoritative