Apple
GPU Performance Modeling Engineer
$142K–$263K
San Diego, California · Full-time · Posted Nov 11, 2025
- Experience
- Minimum of 3 years of relevant industry experience.
- Education
- BS
About the job
Develops cycle-approximate GPU performance models, analyzes results, and collaborates with architects and designers to improve GPU performance and support hardware bring-up.
What you'll do
- Develop cycle-approximate performance models in C/C++.
- Analyze performance results and propose architectural or micro-architectural changes.
- Support hardware teams during model and design performance bring-up.
What they ask for
- BS degree.
- Background in GPU, CPU, or SIMD architectures.
- Excellent C/C++ programming skills.
- Experience in hardware performance modeling, analysis, and debug.
Nice to have
- Experience modeling GPU schedulers, execution units, texture/pixel units, or caches; GPU API experience with OpenGL, OpenCL, DirectX, or Metal.
- Experience with scripting, Verilog/VHDL, or design verification methodology and tools.
Pay
$142,300 and $263,300 USD base salary
Tools
C/C++, OpenGL, OpenCL, DirectX, Metal, Verilog/VHDL
Model-written summary · the original posting is authoritative