Apple
Graphics Design Verification Engineer
Austin, Texas · Full-time · Posted Feb 17, 2026
- Experience
- 10 years of relevant experience.
- Education
- BS
About the job
Leads pre-silicon RTL verification of GPU logic blocks, developing test plans and test benches, tracking coverage, and debugging simulation and silicon failures.
What you'll do
- Lead verification teams and own test plans, stimulus, coverage, and regression strategy.
- Architect, build, and maintain test benches and BFMs using UVM and SystemVerilog.
- Debug GPU failures and coordinate verification work with design, micro-architecture, and other teams; report weekly status.
What they ask for
- BS and 10 years of relevant experience.
- Background in CPU or GPU architectures.
- Experience with Verilog or other HDLs, and architecting test benches with SystemVerilog and UVM/OVM.
- Experience with constrained random verification, functional and code coverage, assertion methodology, and debugging complex design and environmental issues.
Nice to have
- Expertise in GPU architectures.
- Experience with HDL simulators and waveform viewers such as IES, VCS, DVE, or Verdi; or Perl, Shell scripting, Makefiles, or TCL.
Tools
RTL, Verilog, SystemVerilog, UVM, OVM, IES, VCS, DVE
Model-written summary · the original posting is authoritative