Apple
Graphics Design Verification Engineer
Austin, Texas · Full-time · Posted Feb 17, 2026
- Experience
- 3 years of relevant experience; BS + 3 years required.
- Education
- BS
About the job
Performs pre-silicon RTL verification of graphics processor blocks, developing tests and verification components, analyzing coverage, and debugging GPU failures.
What you'll do
- Verify GPU logic blocks and chip-level features; write, execute, and track test plans.
- Develop and maintain SystemVerilog/UVM test benches, checkers, monitors, BFMs, stimulus, and coverage.
- Run and maintain regressions, debug simulation and silicon failures, and coordinate verification with design and other teams.
What they ask for
- BS and 3 years of relevant experience.
- Background in CPU or GPU architectures.
- Experience with Verilog or other HDLs.
- Experience with verification languages such as SystemVerilog, UVM, or OVM; experience with HDL simulators and waveform viewers such as IES, VCS, DVE, or Verdi.
Nice to have
- Experience with GPU architectures and constrained-random verification, functional/code coverage, or assertion methodology.
- Familiarity with Perl, Shell scripting, Makefiles, TCL, or Perforce.
Tools
Verilog, System Verilog, UVM, OVM, IES, VCS, DVE, Verdi
Model-written summary · the original posting is authoritative