Drimva

Apple

Graphics Design Verification Engineer

Austin, Texas · Full-time · Posted Feb 17, 2026

Experience
3 years of relevant experience; BS + 3 years required.
Education
BS

About the job

Performs pre-silicon RTL verification of graphics processor blocks, developing tests and verification components, analyzing coverage, and debugging GPU failures.

What you'll do

  • Verify GPU logic blocks and chip-level features; write, execute, and track test plans.
  • Develop and maintain SystemVerilog/UVM test benches, checkers, monitors, BFMs, stimulus, and coverage.
  • Run and maintain regressions, debug simulation and silicon failures, and coordinate verification with design and other teams.

What they ask for

  • BS and 3 years of relevant experience.
  • Background in CPU or GPU architectures.
  • Experience with Verilog or other HDLs.
  • Experience with verification languages such as SystemVerilog, UVM, or OVM; experience with HDL simulators and waveform viewers such as IES, VCS, DVE, or Verdi.

Nice to have

  • Experience with GPU architectures and constrained-random verification, functional/code coverage, or assertion methodology.
  • Familiarity with Perl, Shell scripting, Makefiles, TCL, or Perforce.

Tools

Verilog, System Verilog, UVM, OVM, IES, VCS, DVE, Verdi

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 5, 2026 (UTC)