Apple
Graphics FE Implementation Engineer
$185K–$325K
Austin, Texas +1 · Full-time · Posted Nov 10, 2025
- Location
- Austin, Texas
Santa Clara, California - Experience
- 10 years of relevant experience; BS required.
- Education
- BS
About the job
Implements and optimizes GPU IP for Apple Silicon through synthesis and collaboration with RTL, physical design, timing analysis, and DFT teams.
What you'll do
- Synthesize, analyze, and optimize delivered IP to meet timing, power, and area targets.
- Develop techniques across RTL, synthesis, and PNR, and implement functional and timing ECOs.
- Collaborate with RTL, physical design, STA, and DFT teams to validate netlists and achieve successful first silicon.
What they ask for
- Experience driving block-level synthesis and optimization, and improving RTL for area, timing, and power.
- Experience debugging logic equivalence issues and performing netlist checks; experience implementing functional and timing ECOs.
- Experience with one or more of reset, multi-clock, or multi-power domains (UPF), or linting across RTL and gate level.
- ASIC-flow scripting experience; BS degree and 10 years of relevant experience.
Nice to have
- Collaboration with Physical Design and Timing Analysis teams on physical concepts; ability to drive architectural critical-path and multi-block closure.
- Familiarity with DFT insertion, simulation and debugging tools, or GPU/CPU design.
Pay
$184,700 to $324,800 USD base salary
Tools
RTL, Synthesis, PNR, STA, DFT, UPF, python, tcl
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