Apple
Graphics (GPU) Architectural Modeling Engineer
$185K–$325K
Austin, Texas +2 · Full-time · Posted Jan 9, 2026
- Location
- Austin, Texas
Orlando, Florida
Santa Clara, California - Experience
- Minimum of 10 years of relevant experience.
- Education
- BS
About the job
Develop pre-silicon functional and performance models for GPUs, and validate and debug GPU designs and architectures.
What you'll do
- Develop and validate bit-accurate and timing-accurate architectural and micro-architectural models.
- Triage regression failures, debug issues to root cause, and improve modeling practices and infrastructure.
- Collaborate across teams on hardware/software solutions and present results and recommendations.
What they ask for
- Experience in C++ programming.
- Experience with scripting languages Python, Ruby, or Perl.
- Minimum of BS + 10 years of relevant experience.
Nice to have
- Knowledge of GPU, CPU, or SIMD architectures, GPU graphics pipelines, or memory hierarchies.
- Experience with executable C++ models, performance analysis, complex-system debug, or HDLs.
Pay
$184,700 and $324,800 USD base salary
Tools
C++, Python, Ruby, Perl, Verilog, System Verilog, VHDL
Model-written summary · the original posting is authoritative