Drimva

Apple

Graphics (GPU) Design Verification Engineer

Austin, Texas · Full-time · Posted Apr 14, 2026

Experience
BS + 3 years of relevant Design Verification experience; preferred: MS + 3 years of relevant Design Verification experience.
Education
BS; preferred: MS.

About the job

Verifies GPU shader-core features by building test environments, running simulations, analyzing coverage, and collaborating with architecture and design teams.

What you'll do

  • Develop, execute, and report on test plans for GPU features; run simulations and debug design or test-environment issues.
  • Create and maintain UVM-based testbench components, object-oriented functional models, and constrained-random test suites.
  • Coordinate shared verification infrastructure and work with GPU architecture and design teams to define features and improve design modularity.

What they ask for

  • BS + 3 years of relevant Design Verification experience.
  • Background in CPU or GPU architectures, or equivalently complex IPs.
  • Experience developing Object Oriented infrastructure in System Verilog or C++.
  • Experience with HDL simulators and waveform viewers (IES, VCS, DVE, Verdi, etc.).

Nice to have

  • MS + 3 years of relevant Design Verification experience; experience with GPU or SIMD architectures and verification methodologies like UVM/OVM.
  • Familiarity with Python, Ruby, or Perl; expertise debugging complex logic designs and object-oriented software; specification, sign-off, and review experience.

Tools

System Verilog, C++, IES, VCS, DVE, Verdi, UVM/OVM, Python

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 5, 2026 (UTC)