Drimva

Apple

Graphics (GPU) Design Verification Engineer

Austin, Texas · Full-time · Posted Apr 14, 2026

Experience
10 years of relevant Design Verification experience.
Education
BS

About the job

Lead design verification for one or more units or subsystems of Apple’s Unified Shader Core, coordinating verification plans, infrastructure, and execution across teams.

What you'll do

  • Lead verification teams and own development, execution, and tracking of infrastructure and test plans.
  • Architect test benches and define verification strategies for stimulus, checking, coverage, and regressions.
  • Coordinate with GPU architecture, design, and other teams; report weekly status to GPU leadership.

What they ask for

  • BS degree and 10 years of relevant design verification experience.
  • Background in CPU or GPU architectures, or equivalently complex IPs.
  • Experience architecting test benches with System Verilog and UVM or OVM; constrained-random verification and functional coverage analysis.
  • Experience debugging complex logic designs and object-oriented software, and using HDL simulators and waveform viewers.

Nice to have

  • Expertise in GPU or SIMD architectures; experience leading verification through final closure.
  • Experience with specifications, sign-off checklists, and reviews; scripting with Python, Ruby, or Perl.

Tools

System Verilog, UVM, OVM, IES, VCS, DVE, Verdi, Python

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 5, 2026 (UTC)