Apple
Graphics (GPU) Design Verification Engineer
Austin, Texas · Full-time · Posted Apr 14, 2026
- Experience
- 10 years of relevant Design Verification experience.
- Education
- BS
About the job
Lead design verification for one or more units or subsystems of Apple’s Unified Shader Core, coordinating verification plans, infrastructure, and execution across teams.
What you'll do
- Lead verification teams and own development, execution, and tracking of infrastructure and test plans.
- Architect test benches and define verification strategies for stimulus, checking, coverage, and regressions.
- Coordinate with GPU architecture, design, and other teams; report weekly status to GPU leadership.
What they ask for
- BS degree and 10 years of relevant design verification experience.
- Background in CPU or GPU architectures, or equivalently complex IPs.
- Experience architecting test benches with System Verilog and UVM or OVM; constrained-random verification and functional coverage analysis.
- Experience debugging complex logic designs and object-oriented software, and using HDL simulators and waveform viewers.
Nice to have
- Expertise in GPU or SIMD architectures; experience leading verification through final closure.
- Experience with specifications, sign-off checklists, and reviews; scripting with Python, Ruby, or Perl.
Tools
System Verilog, UVM, OVM, IES, VCS, DVE, Verdi, Python
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