Apple
Graphics (GPU) Performance Analysis Architect
$185K–$325K
Austin, Texas +2 · Full-time · Posted Apr 10, 2026
- Location
- Austin, Texas
Orlando, Florida
Santa Clara, California - Experience
- Minimum of 10+ years of relevant experience.
- Education
- BS
About the job
Analyze, tune, debug, and validate performance for Apple’s future GPU architectures in collaboration with architecture, design, and software teams.
What you'll do
- Develop performance test plans and analyze issues to identify hardware or software problems.
- Propose hardware solutions and develop tools to measure, communicate, and improve GPU performance.
- Validate functionality and quantify performance benefits of hardware and software features and algorithms.
What they ask for
- Experience in computer architecture, GPU performance analysis, and innovating GPU architecture or hardware/software features to improve performance.
- Experience programming with OpenGL/CL and/or Metal API.
- Programming skills in Python, C, and C++.
- BS degree.
Nice to have
- Fast learning, problem-solving, and analytical skills.
- Teamwork, communication, self-motivation, organization, and ability to work under aggressive schedules.
Pay
$184,700 and $324,800 (base salary)
Tools
OpenGL/CL, Metal API, Python, C, C++
Model-written summary · the original posting is authoritative