Apple
Graphics (GPU) Performance Analysis Engineer
$150K–$278K
Austin, Texas +2 · Full-time · Posted Apr 13, 2026
- Location
- Austin, Texas
Orlando, Florida
Santa Clara, California - Experience
- Minimum 3 years of relevant experience.
- Education
- BS
About the job
Analyze, tune, debug, and validate the performance of Apple’s future GPU architectures in collaboration with architecture, design, and software teams.
What you'll do
- Develop performance test plans and analyze issues to identify hardware and software problems.
- Propose hardware solutions and develop tools to measure and improve GPU performance.
- Validate hardware and software features and algorithms, quantifying their performance benefits.
What they ask for
- Experience in computer architecture and GPU architecture.
- Experience in GPU or CPU performance analysis.
- Experience programming with OpenGL/CL and/or Metal API.
- Programming skills in Python, C and C++; BS and at least 3 years of relevant experience.
Nice to have
- Fast learning, problem-solving, and analytical skills.
- Teamwork, communication, self-motivation, organization, and ability to work under aggressive schedules.
Pay
$150,400 to $277,600 USD base salary
Tools
OpenGL/CL, Metal API, Python, C, C++
Model-written summary · the original posting is authoritative