Apple
Graphics (GPU) Performance Modeling Engineer
$185K–$325K
Austin, Texas +2 · Full-time · Posted Jul 11, 2026
- Location
- Austin, Texas
Orlando, Florida
Santa Clara, California - Experience
- Minimum of 10 years of relevant experience.
- Education
- BS
About the job
Develop and improve GPU performance models and simulators to evaluate architectural alternatives, identify performance bottlenecks, and guide GPU microarchitecture design.
What you'll do
- Build C++ performance models of proposed architectural solutions and features; analyze and validate measured and simulated results.
- Analyze workloads and present findings to inform architecture and design decisions; collaborate on architectural specifications and solutions.
- Improve Apple’s modeling platform by developing APIs, tools, examples, and simulator features.
What they ask for
- BS degree and 10 years of relevant experience.
- Experience with object-oriented programming such as C or C++.
- Experience with scripting languages such as Perl, Python, or Ruby.
Nice to have
- Familiarity with performance and/or power simulation environments; strong knowledge of computer architecture and microarchitecture.
- Strong understanding of data structures and algorithms, software design patterns, or C++ modeling of computer architectures.
Pay
$184,700 and $324,800 (base salary)
Tools
C++, C, Perl, Python, Ruby
Model-written summary · the original posting is authoritative