Drimva

Apple

Graphics Verification Software Engineer

Austin, Texas · Full-time · Posted Jan 9, 2026

Experience
3 years of relevant experience.
Education
BS

About the job

Validate GPU designs and software through pre-silicon hardware/software testing, emulation, and graphics workload execution.

What you'll do

  • Verify GPU RTL designs and develop verification plans and test-bench components to improve coverage.
  • Run graphics drivers and test applications on development hardware; triage failures and refine stimulus for waveform capture.
  • Automate test execution, status reporting, and debug capture; reproduce silicon failures in emulation.

What they ask for

  • BS degree and 3 years of relevant experience.
  • Experience verifying hardware at system or component level.
  • Programming experience in one or more of C/C++, Perl, Ruby, or Python.

Nice to have

  • Knowledge of computer architecture, SoC, and memory-subsystem microarchitecture; graphics, graphics drivers, or 3D graphics pipeline experience.
  • Experience with verification plans or emulation systems; strong planning, collaboration, and communication abilities.

Tools

C/C++, Perl, Ruby, Python, OGL/OCL

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 5, 2026 (UTC)