Apple
Graphics Verification Software Engineer
Austin, Texas · Full-time · Posted Jan 9, 2026
- Experience
- 3 years of relevant experience.
- Education
- BS
About the job
Validate GPU designs and software through pre-silicon hardware/software testing, emulation, and graphics workload execution.
What you'll do
- Verify GPU RTL designs and develop verification plans and test-bench components to improve coverage.
- Run graphics drivers and test applications on development hardware; triage failures and refine stimulus for waveform capture.
- Automate test execution, status reporting, and debug capture; reproduce silicon failures in emulation.
What they ask for
- BS degree and 3 years of relevant experience.
- Experience verifying hardware at system or component level.
- Programming experience in one or more of C/C++, Perl, Ruby, or Python.
Nice to have
- Knowledge of computer architecture, SoC, and memory-subsystem microarchitecture; graphics, graphics drivers, or 3D graphics pipeline experience.
- Experience with verification plans or emulation systems; strong planning, collaboration, and communication abilities.
Tools
C/C++, Perl, Ruby, Python, OGL/OCL
Model-written summary · the original posting is authoritative