Drimva

Apple

Graphics Verification Software Engineer

Austin, Texas · Full-time · Posted Aug 26, 2026

Education
BS Required.

About the job

Verify GPU RTL designs through hardware/software platform testing, graphics workload validation, and failure debugging across development hardware and emulation.

What you'll do

  • Develop verification plans, testbench components, and automated test flows to improve GPU coverage and report results.
  • Run graphics drivers and test applications on development hardware; triage failures and refine stimulus for waveform capture.
  • Reproduce silicon failures in emulation and support the relevant teams with debugging.

What they ask for

  • Bachelor’s degree.
  • Experience verifying hardware at the system or component level.
  • Programming experience in one or more of C/C++, Perl, Ruby, or Python.

Nice to have

  • Knowledge of computer architecture, SoC, memory-subsystem microarchitecture, graphics pipelines, or graphics drivers.
  • Experience with verification test plans, OGL/OCL programming, or emulation systems.

Tools

C/C++, Perl, Ruby, Python, OGL/OCL

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 4, 2026 (UTC)