Drimva

Apple

Haptics Firmware Engineer

$150K–$278K

Cupertino, California · Full-time · Posted Oct 14, 2026

Experience
3+ years relevant industry experience
Education
B.S. in CS/CE/ECE or related fields

About the job

Develop Taptic Engine firmware and end-to-end haptics solutions for Apple products, from prototypes through production.

What you'll do

  • Prototype and develop firmware features, integrating actuator-control algorithms on prototype hardware and custom silicon.
  • Architect low-latency haptics solutions with touch/force sensors and coordinate protocols and requirements with hardware and software teams.
  • Test and debug firmware for performance, power, thermal, factory calibration, and production quality requirements.

What they ask for

  • B.S. in CS/CE/ECE or related fields and 3+ years relevant industry experience
  • Expertise in C or C++ for embedded systems
  • Experience interfacing microcontrollers with sensors and actuators; knowledge of embedded peripherals/protocols; firmware design in bare-metal or RTOS environments
  • Board bring-up and debug skills using JTAG, mixed-signal oscilloscopes, and/or logic analyzers

Nice to have

  • M.S. with advanced coursework in Embedded Systems, Controls, and/or Signal Processing
  • Working knowledge of closed-loop control systems, low-level control algorithms, or production DSP/FPGA firmware for haptic or audio applications

Pay

$150,400 and $277,600 (base salary)

Tools

C, C++, DMA, USB, UART, SPI, I2C, JTAG

AI focus

Use AI-powered development tools to streamline workflows, accelerate coding and debugging, create test frameworks, and improve code quality and testing.

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 5, 2026 (UTC)