Apple
HI Production Designer - Systems Design - Apple Media Services
$142K–$263K
Culver City, California · Full-time · Posted Oct 9, 2026
- Experience
- Several years; no specific number stated.
- Education
- Degree in a related field of study or equivalent experience.
About the job
Own visual specifications and design-to-engineering hand-off for Apple Media Services products, maintaining design systems and consistency across platforms.
What you'll do
- Create detailed, implementation-ready design specifications and documentation for engineering.
- Maintain and expand design-system libraries, ensuring visual consistency across platforms.
- Coordinate priorities and tradeoffs across teams; help set quality standards and coach less experienced designers.
What they ask for
- Several years of professional experience in production design, UX design, or a closely related design-operations role, working across multiple platforms.
- Fluent in Figma, including component libraries, design tokens, and variables; able to work within and extend a design system.
- Experience translating changing or non-standard design intent into implementation-ready specifications; portfolio must show specification and documentation work on shipped products.
- Strong communication and organizational skills, with ability to solve ambiguous problems and manage concurrent projects.
Nice to have
- Experience mentoring designers, supporting a media/entertainment or content-heavy app, or native app development (e.g., Swift, SwiftUI).
- Interest in emerging technology, including AI tools such as Claude or GPT, for design and production workflows.
Pay
$142,300 and $263,300 (base salary)
Tools
Figma, Swift, SwiftUI, Claude, GPT
AI focus
Use emerging AI tools such as Claude or GPT to enhance design and production workflows.
Model-written summary · the original posting is authoritative