Drimva

Apple

iOS & macOS Software Engineer, Screen Time

$216K–$325K

Cupertino, California · Full-time · Posted Oct 31, 2025

Experience
10+ years of SwiftUI/Swift or UIKit/AppKit/Objective-C software engineering experience.
Education
Bachelor of Computer Science or equivalent skills and work experience.

About the job

Lead technical direction and engineering for the next generation of Screen Time digital wellbeing features across Apple devices.

What you'll do

  • Evolve Screen Time’s technical vision and align it with partner teams.
  • Break complex technical challenges into phases and abstractions that can be distributed across the team.
  • Invest in the growth of junior engineers.

What they ask for

  • Bachelor of Computer Science or equivalent skills and work experience.
  • 10+ years of SwiftUI/Swift or UIKit/AppKit/Objective-C software engineering experience, with demonstrable impact.
  • Strong engineering quality, including well-abstracted, performant, well-tested, maintainable code.
  • Technical leadership, critical thinking, and the ability to evaluate tradeoffs and influence others.

Nice to have

  • Proficiency in designing, building, and supporting a platform and its APIs.
  • Customer-focused product decisions and a commitment to mentoring peers.

Pay

$216,200 and $324,800 USD base salary

Tools

SwiftUI, Swift, UIKit, AppKit, Objective-C

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 4, 2026 (UTC)