Apple
iOS SpringBoard Engineer- Graphic Wallpapers & Screensavers
$185K–$325K
Cupertino, California · Full-time · Posted Oct 1, 2026
About the job
Creates and engineers dynamic wallpapers and screensavers for Apple devices, balancing visual quality with device performance and power requirements.
What you'll do
- Develop and ship wallpapers and screensavers in collaboration with Design, Marketing, and partner teams.
- Create custom shaders and computer-graphics experiences.
- Engineer and refine experiences to meet device performance and power characteristics.
What they ask for
- Experience with shader languages (HLSL/GLSL, Metal Shaders) and writing custom shaders.
- Experience with graphics APIs such as Metal, OpenGL, or Direct3D.
- Experience with Apple UI frameworks such as UIKit, CoreAnimation, or SwiftUI.
- Strong collaboration skills and openness to continuous learning.
Nice to have
- Experience developing with Cocoa or other application frameworks.
- Excellent debugging skills.
Pay
$184,700 and $324,800 (base salary)
Tools
HLSL/GLSL, Metal Shaders, Metal, OpenGL, Direct3D, UIKit, CoreAnimation, SwiftUI
Model-written summary · the original posting is authoritative