Drimva

Apple

Kernel Driver Engineer - Graphics, Games, & ML

$185K–$325K

Cupertino, California · Full-time · Posted Aug 24, 2026

Experience
5 plus years
Education
Bachelor's degree in Computer Science, Computer Engineering, or a related technical field, or equivalent work experience.

About the job

Designs GPU kernel and firmware drivers and features that support graphics, machine learning, and compute across Apple platforms.

What you'll do

  • Design and build GPU kernel and firmware drivers, including memory and power management, asynchronous command processing, and error concealment.
  • Drive hardware and software roadmap decisions for ML acceleration.
  • Integrate kernel and firmware into the graphics platform and collaborate to improve graphics and compute performance on iOS and macOS.

What they ask for

  • Strong programming skills in C/C++.
  • Solid understanding of computer system architecture.
  • Experience with driver development or operating system concepts.
  • Bachelor's degree in Computer Science, Computer Engineering, or a related technical field, or equivalent work experience.

Nice to have

  • Master's degree in Computer Science, Computer Engineering, or a related technical field.
  • Experience with power management and control theory, GPU architecture, or graphics/compute driver development.

Pay

$184,700 and $324,800 USD base salary

Tools

C/C++, iOS, macOS

AI focus

Works on ML acceleration and GPU drivers for machine learning workloads.

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 5, 2026 (UTC)