Drimva

Apple

Perception Algorithm Engineer

$150K–$278K

Cupertino, California · Full-time · Posted Aug 31, 2026

Experience
PhD with 3 years industry experience or MS with 2+ years industry experience.
Education
PhD in Computer Science, Robotics, or a related field, or MS.

About the job

Designs and integrates real-time perception systems, especially multi-object tracking, using deep learning and classical methods for Apple products.

What you'll do

  • Design and implement robust, real-time multi-object tracking systems for computer vision problems.
  • Use multimodal estimates and develop evaluation frameworks, datasets, and metrics to improve perception pipelines.
  • Integrate perception systems into larger software stacks under real-world performance constraints.

What they ask for

  • PhD in Computer Science, Robotics, or a related field with 3 years of industry experience, or MS with 2+ years of industry experience.
  • Proficiency in systems programming (C++/Swift) and production-quality code.
  • Fluency in Python and modern ML frameworks (e.g., PyTorch, JAX), with foundations in machine learning, traditional perception, and state-estimation pipelines.
  • Ability to break down complex problems into testable solutions, including challenging edge cases.

Nice to have

  • Experience designing scalable evaluation pipelines, or building/deploying on-device computer vision models or multi-object tracking systems.
  • Expertise in areas such as machine learning architectures, computer vision, multimodal sensor fusion, robotics, applied math, or familiarity with Swift and Apple developer tools.

Pay

$150,400 and $277,600 (USD, base salary)

Tools

C++, Swift, Python, PyTorch, JAX

AI focus

Applies deep learning and classical perception methods to real-time multi-object tracking, multimodal estimation, and perception systems.

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 4, 2026 (UTC)