Apple
Physical Design Methodology CAD Engineer
$142K–$278K
Austin, Texas +3 · Full-time · Posted Apr 13, 2026
- Location
- Austin, Texas
San Diego, California
San Jose, California
Santa Clara, California - Experience
- Minimum requirement: BS + 3 years of relevant industry experience.
- Education
- BS
About the job
Develops and supports physical-design flows, CAD tools, and methodologies for Apple SoCs, with a focus on PPA, design productivity, new technology nodes, and GenAI applications.
What you'll do
- Develop and support implementation flows and custom CAD tools for physical design, optimization, and signoff.
- Create methodologies and tools, including ML-based solutions, to improve PPA and design productivity and enable new technology nodes.
- Collaborate with design teams, verification and analysis teams, and EDA vendors to address physical-design challenges and tool issues.
What they ask for
- Experience in CAD tools, CAD flows, or physical-design methodology.
- Knowledge of Tcl, Python, or Perl scripting languages.
- BS plus 3 years of relevant industry experience.
Nice to have
- Hands-on knowledge of industry-standard PNR tools.
- Experience with high-performance, low-power implementation flows; understanding of physical-design analysis such as extraction, timing, noise, physical verification, or EMIR.
Pay
$150,400 and $277,600 (base salary); $142,300 and $263,300 (base salary)
Tools
Tcl, Python, Perl, PNR, ML, GenAI
AI focus
Use GenAI tools to develop applications that improve design-team productivity; develop internal methodologies using CAD algorithms and ML.
Model-written summary · the original posting is authoritative