Apple
Profiling Tools Engineer (Xcode Instruments) - Developer Experience
$150K–$278K
Cupertino, California · Full-time · Posted Oct 12, 2026
- Experience
- 3+ years of macOS or iOS development experience.
- Education
- Experience in computer science or a related field commensurate with a 4-year degree.
About the job
Build and improve profiling tools that collect, analyze, and visualize runtime data to help developers debug and optimize software across Apple platforms.
What you'll do
- Lead new profiling capabilities from design through release.
- Improve runtime data collection, analysis, and visualization.
- Collaborate across engineering teams to develop and integrate solutions to complex problems.
What they ask for
- 3+ years of macOS or iOS development experience.
- Expertise in Swift/Objective-C.
- Strong problem-solving and debugging skills; understanding of Operating System fundamentals.
- Experience in computer science or a related field commensurate with a 4-year degree.
Nice to have
- Software profiling and optimization background; passion for using or improving development tools.
- Familiarity with agentic programming paradigms and AI-integrated development workflows.
Pay
USD 150,400–USD 277,600 base salary
Tools
Swift, Objective-C, Instruments, xctrace, iOS, macOS, tvOS, watchOS
AI focus
The team builds tools to help developers debug and profile agentic app experiences; familiarity with agentic programming paradigms and AI-integrated development workflows is preferred.
Model-written summary · the original posting is authoritative