Drimva

Apple

Prototyping Engineer

$150K–$278K

Cupertino, California · Full-time · Posted Oct 1, 2026

Experience
Minimum of 3 years of relevant industry experience.
Education
BS; MS or PhD in a related technical discipline preferred.

About the job

Build high-fidelity spatial simulations and prototypes to evaluate future camera capabilities, inform hardware design, and explore AI-driven computational photography.

What you'll do

  • Develop real-time graphics, novel-view synthesis, and simulations that reflect real-world camera characteristics.
  • Use AI coding assistants and automation to accelerate software development and rapid prototyping.
  • Translate simulation and software insights into actionable specifications for future camera hardware.

What they ask for

  • BS degree and at least 3 years of relevant industry experience.
  • Demonstrated ability to integrate modern AI coding assistants and automation into software development and prototyping.
  • Deep understanding of optical physics and real-world camera characteristics.
  • Strong foundation in real-time computer graphics and novel-view synthesis, with an eye for lighting, composition, and cinematography.

Nice to have

  • MS or PhD in a related technical discipline, with substantial applied research or industry experience.
  • Experience with multimodal foundation models, Apple ecosystem development, motion capture, or synthetic 3D datasets.

Pay

USD $150,400 to $277,600 base salary

Tools

Swift, Metal, RealityKit, visionOS

AI focus

Use AI coding assistants and automation to speed prototyping; explore foundation models and AI simulations for multimodal sensor data, spatial intelligence, and computational photography.

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 4, 2026 (UTC)