Apple
Prototyping Systems Engineer - Platform Architecture
$150K–$225K
Cupertino, California · Full-time · Posted Apr 28, 2026
- Experience
- 3+ years industry experience is preferred.
- Education
- BS in CS, CE, EECS, or similar engineering degree; MS or PhD preferred.
About the job
Design and build usable prototype systems, collaborating across hardware and software teams from system design through operating-system preparation, hardware bringup, and debugging.
What you'll do
- Participate in overall system design, including top-level diagrams and schematic reviews.
- Work with software engineering partners to prepare the OS, bootstrap, and device drivers.
- Collaborate with EE and ME peers on hardware bringup and debugging after fabrication.
What they ask for
- BS in CS, CE, EECS, or similar engineering degree.
- Experience in design of computer systems.
- Experience in C/C++.
- Experience with common hardware interfaces such as PCI, UART, I2C, SPI, or USB; exposure to low-level system software such as operating systems, bootloaders, and device drivers.
Nice to have
- 3+ years industry experience; MS or PhD in CS, CE, EECS, or similar engineering degree.
- Ability to support hardware bringup and prototype debugging; read block diagrams, schematics, and datasheets; familiarity with microcontrollers or ARM architecture.
Pay
$150,400 and $225,300 (base salary)
Tools
C/C++, PCI, UART, I2C, SPI, USB, operating systems, bootloaders
Model-written summary · the original posting is authoritative