Apple
Prototyping Systems Engineer - Platform Architecture
$185K–$325K
Cupertino, California · Full-time · Posted Apr 28, 2026
- Experience
- 10+ years industry experience preferred; no minimum years specified.
- Education
- BS in CS, CE, EECS, or similar engineering degree; MS or PhD in those fields preferred.
About the job
Design and bring up usable prototype systems, coordinating system architecture, software preparation, and hardware debugging with engineering partners.
What you'll do
- Contribute to overall system design, from top-level diagrams through schematic reviews.
- Work with software engineering partners to prepare the OS, bootstrap, and device drivers.
- Bring up and debug fabricated hardware with electrical and mechanical engineering peers.
What they ask for
- BS in CS, CE, EECS, or similar engineering degree
- Experience in design of computer systems
- Experience in C/C++
- Understanding of common hardware interfaces such as PCI, UART, I2C, SPI, or USB; exposure to low-level system software such as operating systems, bootloaders and device drivers
Nice to have
- MS or PhD in CS, CE, EECS, or similar engineering degree
- Ability to support hardware bringup and prototype debugging; read diagrams, schematics, and data sheets; or familiarity with microcontrollers or ARM architecture
Pay
$184,700 and $324,800 USD base salary
Tools
C/C++, PCI, UART, I2C, SPI, USB, ARM, Cortex-A, Cortex-M
Model-written summary · the original posting is authoritative