Apple
Senior Simulation Animation Engineer - Special Projects
$176K–$312K
Cupertino, California · Senior · Full-time · Posted Dec 17, 2025
- Experience
- 4 years of professional experience.
About the job
Develop and optimize real-time animation systems and tools for simulations that support synthetic data generation and AIML-based features and products.
What you'll do
- Design, implement, and maintain simulator animation systems, including state machines, blend trees, and IK/FK solvers.
- Build animation pipelines and runtime features, integrate motion-capture data, and improve animator workflows.
- Optimize and debug animation performance across real-time and non-real-time use cases.
What they ask for
- Strong proficiency in C++ and solid software engineering fundamentals.
- Knowledge of animation principles, skeletal animation, and character rigging concepts.
- Experience implementing animation graphs, blend systems, runtime animation retargeting, and IK solvers.
- Experience with a major game engine.
Nice to have
- Familiarity with USD format and tools, especially for animation.
- Experience in real-time animation systems, offline animation and rendering pipelines, or hair and cloth simulations.
Pay
$175,500 and $311,700 USD base salary
Tools
C++, USD
AI focus
Develop simulations and synthetic data supporting AIML-based features and products; explore ML-based animation.
Model-written summary · the original posting is authoritative