Apple
Silicon Validation Software Engineer - GPU IP Validation and Integration
$129K–$195K
Cupertino, California · Full-time · Posted Apr 28, 2026
- Education
- Bachelor's degree in electrical engineering, computer engineering, or related field.
About the job
Develop graphics validation software and integrate it into system-level tests to stress GPU functionality and validate interactions across SoC components.
What you'll do
- Write GPU shaders and tests that stress the graphics pipeline and generate memory traffic.
- Use driver and firmware APIs to compile shaders and move data across the SoC using GPU threads/SIMD groups.
- Debug SoC software and hardware issues and perform system-level validation.
What they ask for
- Bachelor's degree in electrical engineering, computer engineering, or a related field.
Nice to have
- Experience with Graphics, OpenGL, and CUDA.
- Experience with image processing, memory hierarchies, and compilers; strong C/C++ skills; Python and GNU Make proficiency; or experience with ML/LLM GPU characterization.
Pay
$129,300 and $194,700 (base salary)
Tools
OpenGL, CUDA, C/C++, Python, GNU Make, ML/LLM
AI focus
Implement and run ML/LLM workloads for GPU characterization.
Model-written summary · the original posting is authoritative