Drimva

Apple

Silicon Validation Software Engineer - GPU IP Validation and Integration

$129K–$195K

Cupertino, California · Full-time · Posted Apr 28, 2026

Education
Bachelor's degree in electrical engineering, computer engineering, or related field.

About the job

Develop graphics validation software and integrate it into system-level tests to stress GPU functionality and validate interactions across SoC components.

What you'll do

  • Write GPU shaders and tests that stress the graphics pipeline and generate memory traffic.
  • Use driver and firmware APIs to compile shaders and move data across the SoC using GPU threads/SIMD groups.
  • Debug SoC software and hardware issues and perform system-level validation.

What they ask for

  • Bachelor's degree in electrical engineering, computer engineering, or a related field.

Nice to have

  • Experience with Graphics, OpenGL, and CUDA.
  • Experience with image processing, memory hierarchies, and compilers; strong C/C++ skills; Python and GNU Make proficiency; or experience with ML/LLM GPU characterization.

Pay

$129,300 and $194,700 (base salary)

Tools

OpenGL, CUDA, C/C++, Python, GNU Make, ML/LLM

AI focus

Implement and run ML/LLM workloads for GPU characterization.

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 4, 2026 (UTC)