Drimva

Apple

Simulation Generative Data Engineer

$185K–$325K

Cupertino, California · Full-time · Posted Oct 1, 2026

Education
Master’s degree in Computer Science or related field, or equivalent practical experience.

About the job

Develops simulation tools and pipelines that generate 3D assets, scenes, scenarios, and synthetic data for Apple’s AI/ML projects.

What you'll do

  • Build and operate generative and procedural pipelines for 3D assets, scenes, and scenarios using text, images, video, or sensor data.
  • Create prototypes and production systems for simulation scenarios, including assets for offline or real-time rendering.
  • Develop reusable tools, APIs, and components, integrating workflows with existing Apple tools and pipelines.

What they ask for

  • Master’s degree in Computer Science or related field, or equivalent practical experience.
  • Strong Python programming skills and solid software engineering fundamentals.
  • Experience creating 3D data with generative models, especially alongside traditional approaches.
  • Experience with 3D graphics or game engines; familiarity with USD and its APIs.

Nice to have

  • Programming experience in C++; experience with real-time simulation and game engines.
  • Experience with rendering or ray tracing; familiarity with MaterialX, machine learning workflows, physics simulation, or large-scale data pipelines.

Pay

$184,700 and $324,800 (base salary)

Tools

Python, USD, C++, Unreal, Unity, Godot, Omniverse, MaterialX

AI focus

Develops generative-model pipelines and simulation technology to create synthetic data for AI/ML efforts; the posting also mentions generative models and VLMs.

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 4, 2026 (UTC)