Apple
Software Architect - iOS Devices
$185K–$325K
Sunnyvale, California · Full-time · Posted Oct 23, 2026
- Experience
- 10+ years relevant experience.
- Education
- Bachelor’s Degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent.
About the job
Leads architecture for Apple sensing and research software platforms across iOS, watchOS, and emerging platforms, enabling product features and research experiences.
What you'll do
- Drive architecture for iOS frameworks, applications, and internal research platforms; establish standards, patterns, and roadmaps.
- Build scalable, modular components and optimize performance, power, reliability, and data integrity.
- Guide engineers and collaborate with hardware, algorithms, and other teams on designs, reviews, and new sensing capabilities.
What they ask for
- Bachelor’s Degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent, and 10+ years relevant experience.
- Experience leading architecture for complex, multi-module applications or system software.
- Experience influencing technical decisions across cross-functional partners.
- Experience developing iOS/watchOS/macOS applications and using Xcode, Instruments, LLDB, Time Profiler, and Memory Graph Debugger.
Nice to have
- Ability to leverage AI tools to effectively deliver results.
- Experience in technical leadership, architecture, or platform-level roles.
Pay
$184,700 and $324,800 USD base salary
Tools
iOS, watchOS, macOS, Xcode, Instruments, LLDB, Time Profiler, Memory Graph Debugger
AI focus
Ability to leverage AI tools to effectively deliver results.
Model-written summary · the original posting is authoritative