Apple
Software Development Engineer in Test (SDET), Creativity Apps
$142K–$263K
San Diego, California · Full-time · Posted Sep 30, 2026
- Experience
- 5+ years in QA/QE; minimum 1+ years as a Software Engineer in Test.
- Education
- BS in Computer Science or related field, or 5+ years of equivalent experience.
About the job
Plans, builds, and executes manual and automated testing for video and creativity apps, driving product quality and coordinating cross-functional testing.
What you'll do
- Plan, write, maintain, and execute end-to-end test cases manually and with Swift and Python automation.
- Improve quality and testing processes; isolate, report, and regress bugs.
- Coordinate testing with team members and communicate priorities, progress, and risks.
What they ask for
- 5+ years of QA/QE experience and at least 1 year as a Software Engineer in Test.
- Programming in Python and/or Swift; proficiency testing mobile/desktop apps and backend/APIs.
- Strong familiarity with iOS and macOS, software development lifecycle, and SQA testing methods.
- Applied LLMs or GenAI tooling in a real engineering workflow; prompt engineering in QA or developer tooling that measurably improved output quality or throughput.
Nice to have
- Experience in digital photography and video, with proficiency in editing tools for both media.
- Analytical, collaborative problem-solving and communication skills; able to balance multiple efforts and meet deadlines.
Pay
$142,300 and $263,300 USD base salary
Tools
Python, Swift, iOS, macOS, LLMs, GenAI
AI focus
Apply LLMs or GenAI to test generation, failure analysis, or coverage gap identification; build prompt engineering into QA or developer tooling.
Model-written summary · the original posting is authoritative